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Thursday, November 3, 2016

Retro Reflections: Final Fantasy VIII, or the game that showed me the future of waifu


Retro reflections by Matt S.

Usually, when we do these retro reflections articles, we look back at games that we grew up with in a general sense; what we remember loving about them back in the day, how they hold up to this date.

If I was to do that with Final Fantasy VIII, we would be here all day. This was a game that impacted on me powerfully when I first played it, at a friend’s house (as I didn’t own the game myself until I bought a PlayStation 2, years later), and I remember spending a month’s worth of entire weekends at his place in order to knock the game over. I know it’s one of the lower-regarded games in the storied franchise now, but back in the day I found it an utter delight to the senses. Then, when I owned the game myself and was a bit older and more inclined towards academic analysis of games, I also started to unpack FFVIII for being quite a densely intelligent game.

I could talk about these things, and I might well, at some stage, via Game Theories or similar articles. But this time around I figured I would do something different and look at a far simpler aspect of Final Fantasy VIII: it was the first game I ever played that had a waifu.

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Retro Reflections: Final Fantasy VIII, or the game that showed me the future of waifu
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