It’s not just about the HD visuals, in fact, as we’ve seen with many HD remakes, and indeed No More Heroes itself, simply taking a game and moving it to HD doesn’t always result in a visually pleasing game. No. The below list is more about games that would benefit from the PS3’s other capabilities that it has superior to the Wii, from online, to the dual-stick controller, and so on.
Also note: this is purely a list of fantasy. For obvious reasons some of the games below will never be remade for PS3. Though perhaps a Wii U remake is on the cards…
Little King's Story
In execution the game was something like a hyper-stylised Pikmin. You’d have a trail of subjects, each with unique roles, following you, and you’d set them to complete various tasks by literally throwing them at the problem.
There’s a PlayStation Vita sequel on the way (amazing, considering how poorly this game sold), but a PS3 remake of the original would be very welcome indeed. The Wii game hid graphical weaknesses behind a coat of sheen that looked stylish, but as the Vita game shows, HD can work for this franchise as well.
Fire Emblem: Radiant Dawn
For one thing, DLC challenge maps off the PlayStation Network would be awesome. The Gamecube Fire Emblem had this in a fashion, by linking up the Game Boy Advance game to it, you would receive an extra few, very hard, maps to challenge you post-game. With the PSN you could just pop online and download some extra ones, adding even more longevity to an already-chunky package.
Then there’s the cut scenes. Radiant Dawn featured some impressive animation work, but in HD on a big TV, the quality of that animation could really pop – if optimised for 3D it would be even better.
The other Nintendo game that could really, really use a HD remake. Xenoblade is a game of breathtaking scope, that is severely hampered by limited character animation and detail. It’s a game of incredible art work, but poor clipping problems damage the suspension of disbelief. With Final Fantasy XIII-quality visuals, Xenoblade would be a whole other level of incredible.
Then there’s the dual-shock controller. The Wii’s Classic Controller pro is more than adequate, but it lacks rumble. Given how intense and active Xenoblade’s combat can be, you can’t help but think the tactile feedback from rumble would be a understated but effective addition to the formula.
It’s still the best game that’s happened to the Wii in a long time, but you can’t help but feel Nintendo should have held on to this one for a Wii U release.
More importantly though, Eldar Saga struggled in that it is a game built around questing and teamwork, but the Wii’s very limited online held it back from ever achieving that. A PlayStation remake would allow in-game quest invites, and easy to manage friend list, and DLC for extra quests. None of that is possible on the Wii.
This is a game I would love to see in 3D. Fragile Dreams had its fair share of faults, but it was a flawed masterpiece, and one of its great strengths was a genuinely touching story.
In 3D Fragile Dreams would seem that much more intimate and effecting. The environment would become all the more real, and the surreal moments would become more engaging.
People might claim that games don’t benefit from 3D, but I disagree. Stuff like Fragile Dreams would definitely be a superior experience.
For Chocobo Dungeon, it’s the online card game minigame that would benefit most from the jump to PS3. It plays out like a simplistic version of Magic the Gathering or Pokemon Trading Card Game, but it was addictive – there were some 130 cards to collect, and getting games going online made this part of the game almost more fun than the main quest.
The problem was that the process of trading friend codes and then organising a time to play online together was a nightmare, for what essentially amounted to a minigame. The ability to simply invite a friend into the game if you both happen to be online would be both spontaneous, and completely appropriate for this style of multiplayer.
Plus, Chocobo games are great, and all console owners should get to play them.
Ju-On: The Grudge
As a game, Ju-On is slow, ponderous, and not that challenging. As long as you keep finding batteries for your touch (which if it runs out is game over), then you can’t really “die,” you just slowly walk down passages and investigate things until the chapter is over.
But Ju-On isn’t a game, it’s a horror experience. Frights are timed, not random, and paced at just the right time to get a jump out of anyone.
As a tech demo, this game would suit a PSN download far better. At a cheap price, in the company of friends, this would be like watching a shlock horror movie, and I feel would be far more successful as a result.
So what are some of the other games you’d like to see make the jump from Wii to PS3?