Lached Up Games serves a very specific niche with its quirky and colourful visual novels. Is there much of an audience for fanservicey visual novels filled with Australian humour about genderswapping (and now, with Help! I’m Turning Into A Mermaid!, species swapping)? Probably not. But for the people who do appreciate something that takes “oddball” to a truly surreal place,…
There was a brief period of time where the tower defence genre was a big deal and just about everyone was trying to get on board with it, right through to the biggest publishers. It’s easy to understand why – the games are relatively easy to develop, and it’s relatively…
Read MoreThe games we play when we’re young absolutely do shape our appreciation of gaming when we’re older. If you had asked me when I was about 14 what the best game in the world was, the answer would have been easy. Bubble Bobble, and obviously that’s still scientifically true, but…
Read MoreTalisman is one of those iconic, classic board games that has been doing the rounds for many years now. The original Talisman is 41 years old now, having been released way back in 1983! That makes it somewhat more contemporary than Monopoly, Risk, and Cluedo, but puts it in the…
Read MoreIt’s such a tough gig to be an indie VN developer. It’s a niche genre at the best of times, and the resources that you have to dedicate to it are going to be limited. It’s a question of what you throw money into to try to make your project…
Read MoreIt’s easy to wonder why Square Enix would go to such great effort to remake one of the oldest Dragon Quest titles. After all, the HD-2D engine they’ve applied to Dragon Quest III would have made the SNES trilogy positively sparkle, and those titles are far more renowned for their…
Read MoreWriting horror is a tough gig. It’s challenging for writers to create and maintain fear and tension. Horror needs to be character-driven and it needs to make the audience care about the horrible things that are happening to those characters. Meanwhile, it’s difficult for visual artists because even the slightest…
Read MoreCrayon Shin Chan has been around since 1990, and I’ve been aware of his existence for nearly that long. However, being honest, I’ve largely steered clear of his adventures, mostly because the pitch here is for a younger audience that will appreciate his mix of youthful naivety mixed with a…
Read MoreDance is a difficult subject to tackle, for many reasons. These challenges are, fundamentally, why it’s not a topic that video game developers typically touch (or filmmakers, or novelists, or painters, or most other art forms). The Ukrainian developer behind Light de Deux has given a ballet-themed visual novel a…
Read MoreStop me if you’ve heard this one before. Once upon a time… oh, you have heard that one? That’ll be because it’s an absolute standard fantasy trope, setting for a countless number of simple children’s stories told for centuries now. The Plucky Squire absolutely revels in tropes, not only relating…
Read MoreI’ll never pass up an opportunity to play with Tohka. She is, of course, the very best of best girls, there’s no saying otherwise (unless you want to be wrong) and I won’t hear anything else of it. The point is that Date A Live: Ren Dystopia is an opportunity…
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