Review: The Run (PC)

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The Run is the latest FMV game written and directed by Paul Raschid, whose other work includes The Complex, Five Dates, Ten Dates, The Gallery, and Hello Stranger. Originally released for mobile devices just in time for Halloween season last year, it has now arrived on PC and Mac through…

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Review: Speedball (PC)

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The Amiga was home to a whole host of exceptional games in its time, but not all of them earned the right to be called true classics, even if they were innovative for their time. Advancements not only in visuals but also gameplay design have left some old school retro…

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Review: Bubble Bobble Sugar Dungeons (PC)

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Bubble Bobble is one of the greatest games ever made, and it’s also my go-to game when I’ve been asked about my favourite game of all time. Taito’s certainly done some interesting things with the Bubble Bobble IP over the years, and while a lot of the spinoff games have…

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Review: Lumines Arise (PC)

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Tetris Effect (by the same developer as Lumines Arise) was a breakthrough puzzle game in the way it utterly transformed how we look at action puzzle games as audiovisual experiences. It was, essentially, an interactive music video with some of the coolest, most rhythmically vibrant music. The way it inspired…

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Review: Football Manager 26 (PC)

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Football Manager is in a fortunate position of having no meaningful competition. Most other sports properties have at least one contender tilting at the windmills, but for Football Manager, the biggest risk has always been that people simply get bored with it. And given that this is a series that…

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Review: Submansion (PC)

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Last year, a humble Ukranian developer released Light de Deux, a sweet little romance visual novel about ballet dancers that I absolutely loved. The dance theme got to me, of course, but it was also well-written, well-drawn, and the characters inspired me so much I arranged with the developer to…

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Review: Duck Detective: The Ghost of Glamping (PC)

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Last year’s Duck Detective: The Secret Salami was one of my highlights of the year. A wonderfully slim yet totally fulfilling 2-3 hour noir satire, the game offered just the right balance between quality humour, puzzles that were both puzzling and made you feel good about yourself, and the all-important…

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