Review: Zombie Ball (iPhone)

//

I don’t know about everyone else, but I’m a little over zombies. Every game these days seems to throw in a zombie mode, and in many cases, it’s unnecessary. Whilst I’m sure zombie AI is easy to program (point in a single direction and shamble, shamble, shamble), its rapidly becoming…

Read More

Review: Zombie Ball (iPhone)

//

I don’t know about everyone else, but I’m a little over zombies. Every game these days seems to throw in a zombie mode, and in many cases, it’s unnecessary. Whilst I’m sure zombie AI is easy to program (point in a single direction and shamble, shamble, shamble), its rapidly becoming…

Read More

Review: Diversion (iPad)

//

Diversion is named perfectly. This simple little one button platformer is bright and charming, and utterly absorbing. Playing this on the train I had nearby commuters watching, when usually they have the good grace to at least pretend to be looking elsewhere. Playing this at home in bed, I realised…

Read More

Review: Diversion (iPad)

//

Diversion is named perfectly. This simple little one button platformer is bright and charming, and utterly absorbing. Playing this on the train I had nearby commuters watching, when usually they have the good grace to at least pretend to be looking elsewhere. Playing this at home in bed, I realised…

Read More
1 459 460 461 462 463 479