did-you-know-that-four-hour-game-ca

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Opinion by Matt S. It’s happened again, folks. As utterly exhausting and cyclical as this is, another developer had the audacity to release a game that was the right length for what they wanted to do, and here we are having the conversation about whether short games can be good,…

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Don’t pirate new games (no, really! It’s bad)

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  Opinion by Matt S. Ah yes. Emulation and piracy. Two of the favourite – and oldest – discourse topics within gaming communities. A white-hot wave of rage erupted today over an article on Kotaku that appeared to be supporting the piracy of Metroid Dread. A game that has been…

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We don’t have to play silly blockbusters

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  Opinion by Matt S. I haven’t played Far Cry 6. I won’t play Far Cry 6. In fact, with the exception of Death Stranding, I haven’t touched a big blockbuster for ages now. The last one I reviewed got me pilloried for not liking a game the amount that…

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It’s okay for games to be bad

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Video by Matt S. This is a bit of a think-piece video. Basically, the prevailing idea is that video games can’t be bad. They’re products, and if a game doesn’t turn out the way fans want it to, then the developer should be obliged to “fix” it somehow. The thing…

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dear-sony-advertisement-is-not-news

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“News” by Matt S. One of the biggest things to come from Sony’s big day of announcements today was, apparently, an advertisement. I wish I was joking, but of course, capitalism and such, so I’m not. There was a press release about it and everything, as though it was something…

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“Gamers want AAA” – This is a lie

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Video by Matt S. There’s an insidious little myth out there that suggests that “gamers” want what the AAA industry churns out. It’s used to justify just about everything the AAA industry does. If it were true there wouldn’t be so many examples of games selling multiple millions of copies…

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