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kickstarter - Page 13

Jane Jensen Kickstarts Moebius

April 18, 2012
gabriel knight/graphic adventure/jane jensen/kickstarter/moebius/PC/pinkerton road

Remember those Gabriel Knight adventure games from back in the day? Well they’re back. In Moebius form. Just in case you’re out of the loop, Jane Jensen (creator of the Gabriel series among others) has just started up a brand new studio called Pinkerton Road. As is becoming a hot…

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Metal Gear Solid, FEAR and Halo devs team up for AAA-standard iOS Kickstarter project

April 13, 2012
iPad/iPhone/kickstarter

The iOS platforms have a few games that are both exclusive and AAA-quality – think Infinity Blade or Call of Cthulhu: Wasted Land. A new Kickstarter has launched for a game that promises to blow them all out of the water. A team of ex-Halo, FEAR and Metal Gear Solid…

Read More

Metal Gear Solid, FEAR and Halo devs team up for AAA-standard iOS Kickstarter project

April 13, 2012
iPad/iPhone/kickstarter

The iOS platforms have a few games that are both exclusive and AAA-quality – think Infinity Blade or Call of Cthulhu: Wasted Land. A new Kickstarter has launched for a game that promises to blow them all out of the water. A team of ex-Halo, FEAR and Metal Gear Solid…

Read More

Magic the Gathering creator, Richard Garfield, starts Kickstarter of his own

April 4, 2012
GPS game/kickstarter/Map Monsters/Richard Garfield

Another day, another good cause for gamers to support. This time the mind behind Magic the Gathering is counting on your support. His game is an iPhone/ iPad project, called Map Monsters. This is a game that, as the name suggests, makes heavy use of GPS functionality and turns the…

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Magic the Gathering creator, Richard Garfield, starts Kickstarter of his own

April 4, 2012
GPS game/kickstarter/Map Monsters/Richard Garfield

Another day, another good cause for gamers to support. This time the mind behind Magic the Gathering is counting on your support. His game is an iPhone/ iPad project, called Map Monsters. This is a game that, as the name suggests, makes heavy use of GPS functionality and turns the…

Read More

See guys? JRPGs are a tough sell

April 2, 2012
class of heroes/kickstarter/MonkeyPaw Games

As everyone is aware by now, following Double Fine Production’s massive success with Kickstarter there has been a deluge of other developers and publishers hoping to crowdsource their own projects. I doubt anyone is expecting a recreation of Double Fine’s success, but at the same time I have to express…

Read More

See guys? JRPGs are a tough sell

April 2, 2012
class of heroes/kickstarter/MonkeyPaw Games

As everyone is aware by now, following Double Fine Production’s massive success with Kickstarter there has been a deluge of other developers and publishers hoping to crowdsource their own projects. I doubt anyone is expecting a recreation of Double Fine’s success, but at the same time I have to express…

Read More

MonkeyPaw Games has kick started the most awesome Kickstarter yet

March 28, 2012
class of heroes/kickstarter/MonkeyPaw Games

In the wake of Double Fine Studio’s insanely successful Kickstarter project, many developers and publishers, indie and large alike, have seen the $$$ signs. MonkeyPaw has got the best project yet underway, though, and we really, really hope they’re successful at this one. They want to bring Class of Heroes…

Read More

MonkeyPaw Games has kick started the most awesome Kickstarter yet

March 28, 2012
class of heroes/kickstarter/MonkeyPaw Games

In the wake of Double Fine Studio’s insanely successful Kickstarter project, many developers and publishers, indie and large alike, have seen the $$$ signs. MonkeyPaw has got the best project yet underway, though, and we really, really hope they’re successful at this one. They want to bring Class of Heroes…

Read More

Discussion: Is Kickstarter the future?

March 18, 2012
Double Fine Productions/kickstarter/Opinion/wasteland 2

If you’ve been following recent gaming news, you likely have run into Double Fine’s record-breaking Kickstarter campaign, which has raised more than $3 million for a game that was refused by many major publishers. Due to its success, you can bet that publishers and developers alike have been watching this…

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