In a weird way, I miss the days of the early-to-mid 2000s. Nostalgia plays a part, yes, but in that time period the gaming community seemed a lot more forgiving, at least in my eyes. The name-calling was less volatile, consumer hate/ distrust was not at a constant fever-pitch, and many individuals were able to like games that may have had some (minor) fundamental flaws. Unfortunately, something happened when the most recent console cycle started and now the gaming community has become hyper-critical and willing to spew vitriol whether or not a developer deserves it.
Firstly, the visual elements of Dusty Revenge are striking in a pleasing way. Characters are animated and (mostly) move with a nice consistency. Backgrounds tend to be lush while foreground objects are detailed to what I can only imagine were painstakingly high standards that the developers set themselves. The cutscenes have a dirtied and dry aesthetic, matching the outlaw-esque tone that the game’s story wants to portray. If for nothing else, I can recommend this game for its fabulous art design.
Having given hope to a nostalgic part of me, I must crush it by talking about the detrimental aspects of the game. The story is mismanaged, introducing or heavily hinting at narrative threads that will then be ignored for the remainder of the game. The platforming elements of the game also feel extremely off. The gliding mechanic triggers too soon, double jumping requires specific timing, and jumping off of climbable surfaces is counter-intuitive. The experience system in the game feels pointless, as it does not add to the experience but rather detracts from it by barring the player from learning all of the combos using their own skills before the game ends. These are all legitimate issues that do bog down the game to a significant degree.Journalist
