Review by Clark A.
In general, X cleans up many of the mechanical inconsistencies and issues of the past. The player is also rewarded with far more experience points than ever thanks to an item that they are given almost immediately that distributes growth between all of your pocket pals. Hoarding monsters too is a more attractive proposition since the player is immediately rewarded for capturing a monster with experience for the first time in the series (as if having a new friend wasn’t encouragement enough). These changes, though minute, eliminate much of the tedium of inherent in raising multiple hundred monsters.
Between superior pacing and the capacity to raise more Pokémon more efficiently, X had me immersed from the get-go instead of half-way. Once dissuaded by the series’ ever-increasing sum of creatures to collect, I found myself rustling through every patch of grass and competing against every trainer out of a child-like sense of curiosity. Few games have evoked the wonderment of being on a journey so well.
Pokémon X also noticeably lacks some of the variety of its predecessors. Hunting for legendary Pokémon, one of my favourite pastimes, is a let down since there are so few and they’re virtually handed to you. The main campaign’s superb pacing makes up for this and there’s naturally the caveat that this is Pokémon (the series packed with hundreds of hours of training, trading, and breeding), but it’s something hardcore fans will take note of; what’s meant to be the really rare stuff is just a touch too convenient. With that said you might find this to be for the better, as some recent Pokemon games have simply had too much going on and lost the sense of focus that X excels at.
In particular, the online features have made great strides; I’ve never found myself so engaged in a community where I cannot log myself out. Seemingly bullet-point features like swapping Pokémon with strangers through the appropriately named “Wonder Trade” offer a glimpse at the generosity that a simultaneous worldwide network can harbour. You’re also given just enough liberty to personalise your character’s appearance and profile without having to put up with a society of filth. Best of all, these features are accessible from wherever the player chooses to venture. You can turn them off to appreciate moments of solitude or stay connected with what is now almost literally the world. Technical Editor

