The start of the demo tasks your party of heroes to track down and kill a behemoth, a classic Final Fantasy enemy if ever there was one. After a couple of battles with some dog-like things, and some humans, to warm you to the dynamic and quite intricate battle system. Then there’s an atmospheric stealth section as you track the behemoth, and then an epic conflict to try and take him down. I don’t want to spoil any more than that, but it’s an instantly additive sequence of gameplay styles that really show off the versatility that Square Enix’s engine is capable of.
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