Interesting games on October 6

7 mins read

List by Matt S. 

I’m a big fan of for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, allows you to be transgressive, subversive, and downright dangerous. It’s a true “art gallery” for game ideas and creative developers, and it should be celebrated for that.

What makes a little difficult at times is finding things that are interesting to play. Discovery is a real issue when great ideas are buried among high school projects and nasty little efforts to scam a quick buck from players. With that in mind, I thought what might be helpful to readers would be if I did a brief write-up of interesting games that I’ve come across on each week. In many cases these games will be unfinished or “in development,” but I’m highlighting them because they promise something special and are well worth keeping on the radar.

Note: I also haven’t played these games. I highlight them as interesting based on the description and concept. Where I find the time to do actual reviews or other coverage, I will compose separate articles on the game in question.

Naturally, if you want to pick up a couple of the Dee Dee visual novels while you’re there on to support our work here I would be eternally grateful…


We’ll start this week off with a visual novel, and Were|House looks like a wild good time. It’s a short little experience (the game promises “40,000 words” which is the length of a short novel, and I know from creating my own that means about 2-3 hours worth of play), and promises to be a “comedic game with a dash of romance” – what that means is there are there hunky wolf-characters to hook up with by the end. 

What really caught my attention with this one is the art style. It’s got a strong and distinct visual style that is bold, colourful, and hints at a lot of creative energy. It’s also a pretty firmly LGBTQIA game, with the protagonist being customisable both with name and pronoun and… well, we do need as many of those kinds of games as we can get. This is one of those games that is simply nice to see.
Grey Scout

Next up is a game in a genre that I don’t usually enjoy that much, but this one has a vibe and aesthetic that I really dig. Grey Scout is a “stealth game set on a rainy island.” You need to rescue a bunch of friends who are being guarded by enemies and help them to escape, and you need to do that by… sneaking around. 

The game’s pretty clearly a prototype, with all of 30 minutes of gameplay promised, but with ten different friends to rescue, there’s enough there to get a feel for the developer’s creative vision. With the lo-fi, “Proteus-like” visual style and quality animation that is procedural in nature, the basis in Grey Scout seems to be there if the developers do decide to expand on it further in the future. And if not… there’s nothing wrong about creative little games. That’s what is there for, after all.
Fear the @! FEAR THE @! I’m sure I’ve mentioned this a few times in the past, but I really, really love the original Rogue and the likes of Nethack, as games that are so primitive visually that they use ASCII characters to represent the in-game characters. They’re so primitive that there’s a real appeal to them in 2020, and that’s what Mech@mor is tapping into in a big way.

This is an ASCII mecha roguelike, where you play as a hulking metal monstrosity (represented with the almighty “@”), and do all the things you would do in a normal mech game, including fully customising your machine, but with the effects of all your decisions playing out more in your imagination than visually on-screen. Oh, and there is permadeath. Of course there is. It’s awesome to see developers keeping the ASCII game alive and kicking.

Blood Price is one of the few outlets that is totally free when it comes to adult material – it doesn’t discriminate or punish, and while you can block that stuff out it you want to, the platform otherwise doesn’t have any issue with displaying these games alongside the rest of the library. Now, most adult games on are terrible, but Blood Price… well, it does look pretty nonsense, really. It’s just got a higher standard of visuals than most other adults-only stuff on itch.

It’s an RPG Maker RPG – so it should work at least, but has a mechanic whereby your character can have sex with a monster to get an item and, potentially, make them join your party. An eye-opening way to do Pokemon if ever there was one. Blood Price is almost certainly a bad game, don’t get me wrong on this, but it actually has decent quality art, and there’s an outside chance that with the right writing and sense of humour it may just be something great. 
That’s it for this week! If there are any new games that you’d like to bring to my attention, don’t hesitate to drop me a note! I’m very keen on celebrating the creativity and energy of this truly wonderful platform for games-as-art.

– Matt S. 
Find me on Twitter: @mattsainsb

This is the bio under which all legacy articles are published (as in the 12,000-odd, before we moved to the new Website and platform). This is not a member of the DDNet Team. Please see the article's text for byline attribution.

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