With all eyes ecstatically focused on the development of Final Fantasy XV, Square Enix has released a demo that shows a montage of the technology behind one of the studio’s most important creations of all time.
The demo showcases a number of visual mechanics, as powered by the Luminous Engine, such as the calming transition of the day and night cycle, the complexity of the terrain editor, the effects of the subtlety of lighting on the environment and architecture, the realism of the weather system, the detail placed into character appearance and animation, and VFX. It all looks quite splendid, if I may arch my eyebrows and say so myself.
Hold on a tick:
|“How ’bouts a whiskey and a pedicure, while you’re at it.”|
Do you see how much effort they’re putting into the accuracy of a ponytail? A real-world wig (and prop head) rendered in motion capture: that’s the type commitment that wins large, golden awards (or a license in cosmetology, which would arguably be more useful).
And wouldn’t it be nice if Square Enix could find a way to incorporate that Terrain Editor into this or one of their future titles? My hypothetical, custom FF heroines need a verdant landscape to talk science and politics, and to throw stylish picnics on.