Review by Shaan J.
When it comes to video games (especially indie platformers), we are very quick to slap a “retro” label on new titles. This isn’t necessarily a bad thing; it’s a lot easier (from a technical and production standpoint) to hearken back to old-school graphics. But most of these games are only retro in their looks – they hardly feel or play like the games they attempt to emulate.
Mutant Mudds is a bit different in this regard. Sure, it looks like an NES title, and sounds like an NES title, but more importantly, it plays like some of the very first platformers that have graced the industry. Is it a bit simplistic in nature? Sure. But does this really matter? Absolutely not.
Like the Mario and Mega Man titles from years past, Mutant Mudds is light on story. You play as Max, an adventurous boy who has taken it upon himself to rid the world of the invading Mudds, armed only with a water cannon and jetpack. The simple premise extends to the game’s world – at the outset, only one level is available for play, but as you complete more stages, you will unlock more worlds and levels to explore.

The platforming is simple enough, but as you progress through each world, bigger gaps and disappearing platforms ratchet up the game’s difficulty, and perfect timing will be required at one point or another. Enemies go down in a few shots of your trusty water cannon (most enemies just move back and forth at fixed locations, but some will attack Max if provoked), though you can also choose to avoid combat in many cases.
Each level also houses 100 collectable diamonds, which you can choose to chase after if the mood strikes you. While they aren’t required to unlock levels, collecting diamonds paves the way for upgrades, including a powerful vertical boost, an increased range on your water cannon, and double the hang time on your jetpack (which is arguably the best upgrade).

If you already own a copy of Mutant Mudds, there isn’t much reason to double-dip (especially since older versions of the game will receive a free patch that will add-in the new levels), but if you still haven’t tried out Renegade Kid’s newest platformer, then definitely give it a go.
– Shaan J.
Contributor
Find me on Twitter: @Kneehighpark
