Most people spent their childhoods riding bikes, attending school, or perhaps indulging in the occasional video game. The protagonist of the Natsume-published Chulip transitions into adulthood by kissing police officers, train conductors, alien monkeys, underground onions, and the drunkard father of his love interest. Clearly most people had nothing on this kid’s childhood.
Should your hero’s heart gauge hit zero at any time, he’ll be sent to the game over screen. Unless you’re omnipotent or choose to have the game’s instruction manual at your fingertips, this event will occur hundreds of times. Every time it does, you’ll throw a fit that there’s no automatic save feature and that save points are so infrequent. This is ultimately what will dissuade many players from picking up the game and I honestly can’t deny this being a problem. Technical Editor

