The Dungeon Saga is an interesting meld between Bejewlled and an RPG and provides enough content to keep a player captivated for hours. Taking control of one of two specific character types, a wizard or an fighter, you attempt to delve into a many layered dungeon to fight a vicious…
Read MoreThe Dungeon Saga is an interesting meld between Bejewlled and an RPG and provides enough content to keep a player captivated for hours. Taking control of one of two specific character types, a wizard or an fighter, you attempt to delve into a many layered dungeon to fight a vicious…
Read MoreIf you’ve played a video game, chances are you’ve played a version of the classic game Snake at some point. You know the one I’m talking about, where you have a little line that you navigate around an enclosed area while trying to eat pixels that make the line grow.…
Read MoreIf you’ve played a video game, chances are you’ve played a version of the classic game Snake at some point. You know the one I’m talking about, where you have a little line that you navigate around an enclosed area while trying to eat pixels that make the line grow.…
Read MoreWe reviewed Harpoon quite a while ago now, but it’s a genuine classic strategy game, with a level of depth that has meant it has real military value. And it’s still kicking strong for publisher, Matrix Games, with a new, special demo being made available in conjunction with the U.S…
Read MoreWe reviewed Harpoon quite a while ago now, but it’s a genuine classic strategy game, with a level of depth that has meant it has real military value. And it’s still kicking strong for publisher, Matrix Games, with a new, special demo being made available in conjunction with the U.S…
Read MoreA forum post over at indiegamer.com has given an idea of just how hard it is to break even with an iOS game. The developers of Great Little War Game, Rubicon Development, had a budget of $100,000 for their game, and across all platforms, have now seen a $50,000 profit.…
Read MoreA forum post over at indiegamer.com has given an idea of just how hard it is to break even with an iOS game. The developers of Great Little War Game, Rubicon Development, had a budget of $100,000 for their game, and across all platforms, have now seen a $50,000 profit.…
Read MoreBack in the eighties, Nintendo simply could not stop releasing sports titles. The company published video game adaptations of all kinds of activities from golf and hockey to pro wrestling and, most importantly, boxing. While a handful of the sports titles have become dated and lackluster, Punch-Out!! still manages to…
Read MoreBack in the eighties, Nintendo simply could not stop releasing sports titles. The company published video game adaptations of all kinds of activities from golf and hockey to pro wrestling and, most importantly, boxing. While a handful of the sports titles have become dated and lackluster, Punch-Out!! still manages to…
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