|WayForward had two DSiWare hits. This is not a third|
|Floating around da moons|
While that isn’t much of an annoyance the first few times, it quickly becomes tedious and makes you want to put the game down. You are fully capable of solving the level’s puzzle, yet maneuvering Luna is more trouble than it needs to be. The ability to zoom out is helpful, but only to a small degree. Given the relatively slow-paced nature of most levels (particularly the ones that involve collecting planet candies), it just makes repeating them over seem like an absolute chore. In theory, the game should be a few hours long, but much of the extra time is due to unnecessary deaths.
As the game progresses, new obstacles and gameplay elements are introduced, but the goals are largely the same. At the end of each world, you’ll face off against a boss, which is really more of a speed mission than a fight. These bouts don’t do much to change up the pacing, but they are certainly welcome.
– Clark A