Please note: this review is based on the Nintendo DS game. However, we don’t expect Square Enix to mess up the iPhone port (they certainly didn’t with Final Fantasy I and II). Come release date if there is a significant quality difference, we will re-review the game.
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| It’s always about the crystals |
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| Refia – the first Final Fantasy cosplay bait? |
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| Villages remain functional, rather than fun to explore. Buildings are usually shops or inns, NPCs repeat one-liners |
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| Dungeons remain fairly one-dimensional |




