Wednesday, February 8, 2012
The first DLC-enabled game off the shelf? Square Enix's rhythm game, Theatrhythm Final Fantasy. The Japanese publisher has some big plans for DLC in this game, but the bad news first: it's expensive.
Each DLC music track will cost about $US2 each, and new music is slated for release every two to three weeks. There's also eight tracks that will be available for download on day one:
FFII Battle Scene 1; FFIV The Final Battle; FFIX Fighters of the Crystal; FFXIII Fighting Fate; FFV Hikari wo Motomete; FFVII Cosmo Canyon; FFVIII Ride on; FFX Someday The Dream Will End.
Of course, if you consider music on iTunes is $1, and for that extra dollar you get a game 'level' wrapped around the track, the pricing doesn't seem too unreasonable. The longevity that DLC could add to this game is incredible, too.
Square Enix should clean up, too, because after all, who doesn't like 99 per cent of the Final Fantasy series music?