Review: Danger Alliance: Battles (iPad)
Written By Matt Sainsbury on Monday, October 17, 2011 | 10:26
If you’ve played games such as Fire Emblem for Final Fantasy Tactics you’ll know what to expect from this game. There’s two small forces arrayed against one another for each battle. In this instance, it’s five soldiers a side. Then they take turns moving around the map (in a square grid fashion), and following up by putting some bullet holes in the opposition. Once everyone has finished moving, it’s the opponent’s turn. Winner is last man standing.
The difference between Fire Emblem and this game is that there is no plot whatsoever in Danger Alliance. There’s a briefing (that isn’t really worth reading and tries far too hard to be funny) before each battle, and at the end of the battle you’re taken back to the main menu screen. There’s no campaign, there’s no unit levelling, nothing. It’s much like the multiplayer deathmatches of a FPS in that regard. If you happen to have played Dragon Quest Wars on DSiWare you’ll be right at home here.
A bit of strategic variety is introduced through the medipack system. In Danger Alliance, all soldiers on the battlefield can pull from a common pool of medipacks to heal allies that are close to death. They can be used at any time, even on a fallen comrade (you have three turns once an ally hits the deck to revive them via medipack, or they’re gone for good. Alternatively the enemy can melee attack a fallen ally to remove him from the game early). Choosing when to use these medipacks, and who should administer them adds that little bit of depth that makes the game all the more interesting.
The real saving grace for the game is in the presentation, which carries a lot of personality and amusement. Character animations and designs are cute, and the levels themselves have a lush use of colour. The sound effects have some real impact – especially when the sniper takes down a charging enemy.
There’s not much else to say about the game. It’s limited, but it also knows its limits and is a game of quality over quantity. Hopefully a future update can toss us a bone with online multiplayer, but as a game that is quite cheap to buy into, this is an easy recommend for strategy fans that want something light hearted and for the occasional multiplayer bout.
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