In 2016, a study by Paul J. C. Adachi and Teena Willoughby was published in the Journal of Youth and Adolescence that found that of people aged 17-25, playing sports video games increased involvement in real-life sports. “Sports video game play may be an effective tool to promote real-life sports participation and physical activity among older adolescents and emerging adults,”…
In 2016, a study by Paul J. C. Adachi and Teena Willoughby was published in the Journal of Youth and Adolescence that found that of people aged 17-25, playing sports video games increased involvement in real-life sports. “Sports video game play may be an effective tool to promote real-life sports…
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