Gamebook Adventures: Catacombs of the Undercity (book #5 in the series), like its sequel, is a superb attempt to revitalise the gamebook genre of RPGs in a way that takes advantage of the Apple iPad’s capabilities. Uh oh. Evil crab I won’t go into specifics about why it’s such a…
Read MoreGamebook Adventures: Catacombs of the Undercity (book #5 in the series), like its sequel, is a superb attempt to revitalise the gamebook genre of RPGs in a way that takes advantage of the Apple iPad’s capabilities. Uh oh. Evil crab I won’t go into specifics about why it’s such a…
Read MoreDofus Battles tricked me. The iPad App store shop had the game’s description in French, making it hard to figure out what exactly the game was about, but the fact there were cute anime characters on a square grid board make it look like a Tactics RPG. Looks like a…
Read MoreDofus Battles tricked me. The iPad App store shop had the game’s description in French, making it hard to figure out what exactly the game was about, but the fact there were cute anime characters on a square grid board make it look like a Tactics RPG. Looks like a…
Read MoreSteel Storm’s first episode, released by developer Kot-in-Action late last year, made a decent impact by offering old school isometric shooting for a great price- free. Now that the second release, Burning Retribution, is upon us (complete with retail price) should you climb back into the hovertank? Old school gameplay,…
Read MoreSteel Storm’s first episode, released by developer Kot-in-Action late last year, made a decent impact by offering old school isometric shooting for a great price- free. Now that the second release, Burning Retribution, is upon us (complete with retail price) should you climb back into the hovertank? Old school gameplay,…
Read MoreIt’s funny how it works, isn’t it? Two Worlds and its sequel are very much B-grade games. Not necessarily bad, but lacking the refinement of an Elder Scrolls game. But use the franchise as the basis for a tower defense game and you end up with an awesome production –…
Read MoreIt’s funny how it works, isn’t it? Two Worlds and its sequel are very much B-grade games. Not necessarily bad, but lacking the refinement of an Elder Scrolls game. But use the franchise as the basis for a tower defense game and you end up with an awesome production –…
Read MoreThe origin of Making History II: the War of the World is somewhat unusual. It was designed as an learning mechanism for teachers of modern history and has since evolved both in ideology and intent into the game presented today. This origin marks the game as something a little different…
Read MoreThe origin of Making History II: the War of the World is somewhat unusual. It was designed as an learning mechanism for teachers of modern history and has since evolved both in ideology and intent into the game presented today. This origin marks the game as something a little different…
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