Review by Matt S. The best way to think of Miitopia is as a silly little playground, and that it’s a very personal playground. The experience that you’re having with it is only ever going to make sense to you. A friend or family member, should they walk into the…
Read MoreReview by Matt S. We’ve seen quite a few free-to-play mobile rhythm games be re-packaged up as premium experiences and released on Nintendo Switch. Deemo, Cytus, Voez, Musynx, Lanota, and probably some others that I’m missing. As a fan of the genre, I’ve enjoyed all of these, and I enjoy…
Read MoreReview by Matt S. I have a voracious appetite for tactics JRPGs. Especially if they look and feel like Fire Emblem. I’ve never forgotten just how much I fell in love with the first Fire Emblem to be released in English (the on the Game Boy Advance, and I swear…
Read MoreReview by Matt S. It would be so easy to look at Shin Megami Tensei III: Nocturne, view its unrelenting darkness, its crushing, claustrophobic difficulty, and the heavy use of religious aesthetics and iconography, and just assume that all of that is in the service of a kind of primitive…
Read MoreReview by Matt S. Death Crown is almost unplayable on Switch, and has given me a headache every time I have tried. Consequently, this is going to be a pretty short review, and that’s a pity because I love almost everything about it. The most immediately obvious quality about Death…
Read MoreReview by Harvard L. The Colonists is like peaceful Age of Empires, or Forager with a more robust mission structure. If that sounds amazing, I’m sure you’ll already love this game. It’s a strictly single-player engine builder, with slowly growing cities mining primary resources and refining them into secondary and…
Read MoreNews by Matt S. As some of you will know, we’ve been doing regular streams over the last year or so on the DDNet YouTube channel, showcasing the latest and greatest games, while chatting with people about those games (and just about everything else) as we go along. If you’d…
Read MoreReview by Matt S. You do exactly what the box says in Space Commander: War and Trade. You trade stuff, and you go to war. In space. Where you’re a commander. The problem is that space is meant to be this big, open… universe… of adventure and promise and Space…
Read MoreNews by Matt S.When it rains, it pours. We just got a duo of excellent detective noir visual novels from Nintendo in Famicom Detective Club, and now maverick publisher, PQube, has a big announcement to follow up on that; its detective otome VN, Bustafellows, will release on PC and Nintendo…
Read MoreNote: This is a review of both Famicom Detective Club titles released together: The Missing Heir and The Girl Who Stands Behind. Though they have different narratives, they are functionally and mechanically the same, and since this will be a spoiler-free review that won’t talk about the narratives at any…
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