Review by Matt S. In the two hours that it takes to complete Sumire, you will be reduced to a blubbering mess. Over, and over, and over again. For a game that has a profoundly potent message of hope sitting at its core, there’s also an emotional intensity in getting…
Read MoreReview by Matt S. These days, I spend most of my time railing against the obsession that this industry has with content and game length. I don’t believe that it’s relevant to the quality or value of a game, and if we’re going to see games as…
Read MoreNews by Matt S. We do like a good tactics RPG experience here at DDNet. Publisher 1C Entertainment and developer 40 Giants Entertainment look set to provide that with Reverie Knights Tactics, which will launch this year for PlayStation 4, Xbox One, Nintendo Switch and PC via Steam. The developer…
Read MoreReview by Matt S. You’ve got to be impressed with the kind of gonads a developer team would have to have to look at the whole zombie arena thing and think to themselves “hey let’s do a no-frills, budget version of that!” Undead Battle Royal is a perfectly playable game,…
Read MoreReview by Matt S. The best way to think of Miitopia is as a silly little playground, and that it’s a very personal playground. The experience that you’re having with it is only ever going to make sense to you. A friend or family member, should they walk into the…
Read MoreReview by Matt S. We’ve seen quite a few free-to-play mobile rhythm games be re-packaged up as premium experiences and released on Nintendo Switch. Deemo, Cytus, Voez, Musynx, Lanota, and probably some others that I’m missing. As a fan of the genre, I’ve enjoyed all of these, and I enjoy…
Read MoreReview by Matt S. I have a voracious appetite for tactics JRPGs. Especially if they look and feel like Fire Emblem. I’ve never forgotten just how much I fell in love with the first Fire Emblem to be released in English (the on the Game Boy Advance, and I swear…
Read MoreReview by Matt S. It would be so easy to look at Shin Megami Tensei III: Nocturne, view its unrelenting darkness, its crushing, claustrophobic difficulty, and the heavy use of religious aesthetics and iconography, and just assume that all of that is in the service of a kind of primitive…
Read MoreReview by Matt S. Death Crown is almost unplayable on Switch, and has given me a headache every time I have tried. Consequently, this is going to be a pretty short review, and that’s a pity because I love almost everything about it. The most immediately obvious quality about Death…
Read MoreReview by Harvard L. The Colonists is like peaceful Age of Empires, or Forager with a more robust mission structure. If that sounds amazing, I’m sure you’ll already love this game. It’s a strictly single-player engine builder, with slowly growing cities mining primary resources and refining them into secondary and…
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