Electronics shop sim ReStory launches for PC next month

Repair electronics from the '00s.

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2 mins read
The key art for ReStory.

Mangragora and tinyBuild have announced that electronics shop/repair sim ReStory will launch in early August. ReStory puts you in the role of running your own electronics repair shop in Y2K-era Japan, where you’ll fix pieces of millennial tech, including cell phones, video game consoles (some Atari systems), handhelds, digital pets, home appliances, music players, cameras, and more.

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ReStory’s gameplay combines tactical repairs and shop-management mechanics with a memorable cast and a relaxing atmosphere. Carefully unscrew, clean, solder, repaint, and assemble devices to breathe new life into them. There is an old-school in-game web browser available if you need to order spare parts. Speak with your customers, learn the stories, and see how your decisions impact their lives—and your shop.

Here are the game’s key features, via tinyBuild:

  • Satisfying Gadget Repairs – Chill out and vibe with engaging device restoration mechanics through every step of the tech-repair process.
  • Shop Management – Take orders, manage your finances, browse the web and hunt for spare parts.
  • Impactful Narrative – Meet a memorable cast of characters with unpredictable and intertwining stories. Your decisions will impact both their lives and your shop.
  • Y2K Nostalgia – Fix devices inspired by iconic gaming consoles & handhelds, portable music players, cameras, home appliances and cell phones of the 2000s.
  • Wait, Is That an Atari?! – Yes! Partnering with Atari, ReStory will feature licensed consoles to repair, including the Atari 2600, Jaguar and more!
  • Chill Atmosphere – ReStory creates a relaxing atmosphere that lets you unwind and tinker with gadgets against a beautiful backdrop of the Japanese urban setting.

Developed by Mandragora and published by tinyBuild, ReStory will be released for PC via Steam on August 6. A demo is available until then.

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Lindsay picked up an NES controller for the first time at the age of 6 and instantly fell in love. She began reviewing GBA games 20 years ago and quickly branched out from her Nintendo comfort zone. She has has developed a great love of life sims and FMV titles. For her, accessibility is one of the most important parts of any game (but she also really appreciates good UI).

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