Bittersweet fairytale RPG Stray Children launches in the west before the month’s end

Prepare for children to battle monstrous grown-ups.

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2 mins read
The key art for Stray Children.

Developer Onion Games is best known for the re-release of Moon: Remix RPG Adventure, and it is prepared for more adventure as it brings its RPG Stray Children to the English-speaking world near the end of October 2025. Its team are comprised of people who worked on titles like Rule of Rose, Little King’s Story, Chulip, and Super Mario RPG; basically, they’re a trustworthy bunch! The game first launched in Japan for Nintendo Switch in December 2024, and its Western launch will include versions for both PC and Switch.

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Here is a description of the game, via its developer:

Somewhere, in a secret room, in a secret place, a curious boy flips the switch of a dusty old console. He’s suddenly pulled through the screen into a very strange somewhere else: a never-released and long-forgotten retro RPG.

He blinks awake in a land where only Children live. Outside their stronghold’s walls lurk The Olders: monstrous adults carrying the heavy load of their own inadequacies, self-doubt, and the many other grievances that all grown-ups gather.

It’s here — in this funny, mysterious, and wildly dangerous domain — that your story begins.

In Stray Children, players complete turn-based battles against the oddball Olders. Fight with a weapon or with your words — sometimes, a crushing blow just takes a well-worded whisper. The Olders will throw their bottled-up emotions at you, allowing you to discover their hidden secrets. Touch their heart using your words, and their souls may be saved. This world is an unfamiliar place, but one with familiar troubles.

Developed and published by Onion Games, Stray Children will launch in the West for PC via Steam and Nintendo Switch on October 30.

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Lindsay picked up an NES controller for the first time at the age of 6 and instantly fell in love. She began reviewing GBA games 20 years ago and quickly branched out from her Nintendo comfort zone. She has has developed a great love of life sims and FMV titles. For her, accessibility is one of the most important parts of any game (but she also really appreciates good UI).

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