The best configuration I could get into involved staring face down at the Vita on a flat surface and bending my index fingers like cranes. I have difficulty imagining this being an effective portable game as such (at least if you intend to get anywhere near perfect scores and earn trophies). Your experience may be more relaxing than mine, but I still feel slightly sore as I’m typing this. Long story short, it would have been infinitely more effective to just have all the moves in one central location, rather than spread everywhere akin to the hours on a clock.
What’s somewhat confusing is how many unlockables there are in the game. That’s not a fault in most titles, as new content helps extend your playtime and encourages you to try things as they appear, but basic features should not be locked. For example, you need to unlock the ability to score perfect timing on a song. Granted, this can be done within only a few songs, but why something so instrumental to getting a decent score starts out locked I’ll never know.
.jpg)
