Ah, how times have changed. Sonic Heroes once encouraged us to tap into “the real super power of team work”, but Sonic Rivals says evil is so incompetent that the good guys can afford to beat each other up while saving the world.
Once you’ve completed two stages, you’ll generally progress to a three way fight. Indeed, boss battles are also played out in the rival format. You and the corresponding hedgehog or echidna will face off in an attempt to land the most hits on Dr. Eggman’s machines. This should be an inventive way to add intensity to fairly traditional boss fights, but it falls flat due to a major oversight. The AI is so pitiful that it landed one hit on a boss during my multiple runs through the game. It doesn’t help matters that a loading screen before the fight tells you exactly how to defeat whatever mech of the day the rotund one is using.
Sonic Rivals boasts a good load of content, but the appeal of it is questionable. There are only five characters and six worlds (some of which have no boss or just one level). You can finish every character’s story in a total of about three or four hours. However, there are also cards to collect and challenges to complete. The challenges could take quite a while to finish, but the need to do them multiple times on different difficulty settings extends things into the realm of uncomfortable repetition. Collecting all the cards will take some time, but as I said earlier, they’re not exactly compelling. Throwing in a couple more stages and characters with more unique routes would have been nice.


Hi Clark,
I've wondered this for a while – you're a big fan of Sonic – given how many disappointments have come from SEGA in recent years – what keeps you coming back?
I ask because I've wondered this about myself with Final Fantasy – is it nostalgia for you?
Guess I've just learned to cope with the rushed nature of the series – the disappointments still entertain me. There's a degree of nostalgia involved in that I played the first two games when I was young. They wouldn't have been at the top of my list at the time though (I was more of a Mario person).
I've always thought of Final Fantasy as a more consistently solid series (haven't played them all though). What disappointments did you face with those games?
It's more psychological – there's always a wish for things to go back to the "good old days" when you've been playing a series for years and years.
Certainly FFXIII, XI, and XIV were disappointing – still good (except for XIV, that's a terrible game :() but compared to the simple beauty of the earlier games they're… different.
The last Final Fantasy game I genuinely lost myself in was XII. The other games have been merely "fun"
I guess like some of the modern Sonic games for you!
Good job on this review. As it happens, while it's been years since I played this, I do remember having occasional issues with the level designs, the AI, and one or two boss fights. Going off of memory, you covered the key points on the game nicely.