Review by Sam M.
Another year comes and goes and with it comes the latest instalment in the Battlefield series. Battlefield 4 is what you’ve come to expect from the series but at the same time, the developer, DICE, has taken a lot of time to refine the game and how it’s played.
I’ll get the single-player out of the way quickly as Battlefield is primarily a multiplayer game. First person shooters have nearly always struggled to create a good single-player experience, and Battlefield is no exception. The developers have struggles to impress with the large-scale destruction while at the same time sticking to the traditional genre theme of funnelling players down corridor after corridor. On some missions you don’t even get to fire a gun until you’re halfway through. There’s defiantly ambition in the production values with scenes of ships getting torn apart and a set piece involving running through a building that’s falling apart whilst getting shot by a helicopter, but you’ll get over that quickly and find much more enjoyment in the multiplayer.
And that’s where Battlefield truly shines. The latest instalment brings back the modes we know and love such as Conquest and Rush, but also includes two new modes. In Obliteration, two teams fight for control over one bomb, which can be used to blow up your opponent’s objectives. Though if you’re carrying the bomb and you die, anybody can pick it up, so there’s a nice element of risk/ reward in there. Defuse is Obliteration on a smaller scale, but you only have one life. Rounds are quick but call for much more strategy, because the consequences of getting caught are more severe.

Now the first few times you play the level and still learning the ropes these changes are significant to the flow of the game. But as you progress in the game they don’t feel that important. It seems to be more a natural progression rather than an unexpected turn of events, and becomes easy to adjust to. The Frostbite 3 engine is put to better and more random strategic effect when you blow the wall separating you and your enemies, causing the roof to collapse on them.

Now I’ve had the change to play Battlefield on PC, the PS3 as well as the Xbox One. The difference between the current generation and next generation is astounding. However if you’re serious about Battlefield then you have to look at the PC option. It’s a lot more friendly to the squad nature of the game. Don’t have a microphone? Use squad chat with your keyboard. Speaking of such, the squad system has been improved in the hopes of making it more efficient. Now increased to five players in a squad, you share perks throughout playing the game. If you’re the last man in the squad and you die, you lose your perks. It’s just one of the ways another layer of depth is added.

Even though my computer is not high-end, Battlefield 4 looks incredible. At the start of the match, you get the sense that real people could have existed in these environments. Pages of the newspaper fly around, computers are still logged on, cars abandoned. And then there’s the destruction. Glass shatters and if it hasn’t been broken you can see the cracks in the pane. Chips of concrete fly off the wall showing the reinforcements on the inside. It’s this level of destruction that makes it all feel more realistic. The storms you get caught within, the glare of the sun and the reflection off the water. It’s as pretty as war gets.

At the end of the day, it’s Battlefield. If you played Battlefield 3 than you’ll know what’s in the latest instalment. If you haven’t played Battlefield before, and you want to try an amazing squad-based tactical first person shooter than give it a go. You will struggle the first few weeks but there is a lot of enjoyment that comes from large-scale warfare.
– Sam M.
Contributor
