Beloved classics Myst and Riven are coming to more contemporary consoles

Two classic games, available to more players than ever.

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2 mins read
Key art for Myst/Riven, cropped to share one space.

Cyan Worlds is bringing its classic adventure games to new platforms in two weeks. Myst will launch for PlayStation 5 and PS VR2, while Riven will launch for PC via Microsoft, PlayStation 5, PS VR2, and Xbox Series. (Myst is already available via the Microsoft Store and for Xbox Series).

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Here are descriptions and trailers for both games, via Cyan Worlds. The trailers are the launch trailers for when each title came to PC (Myst in 2021 and Riven in 2024).

Myst invites players to a starkly beautiful island, eerily tinged with mystery and shrouded in intrigue. Players journey to Myst Island and other stunning, long-dormant locations – called “Ages”- and begin to unravel the mystery they have been thrust into. As players learn what happened on the island, they will find they’re playing a key role in an epic story whose ending has not yet been written.

In Riven, players travel to a beautiful and mysterious world on the verge of collapse. Explore this mysterious place, solve its puzzles, reveal its mysteries, make a daring rescue, and escape. Riven takes players on a journey through dense jungles, awe-inspiring caverns, and monolithic structures, where they will explore a world bent to the whims of a man who sees himself as a god, and where every corner will immerse you in an otherworldly adventure.

Myst and Riven PS5 features include PlayStation 5 Pro enhancements, supported power saver mode, Ray Tracing on/off, and 4K with HDR. Riven for Xbox Series features include XPA support/certification, Ray Tracing on/off (via Performance mode Checkbox), and 4K with HDR.

Developed and published by Cyan Worlds, the games will launch on specified platforms on May 19.

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Lindsay picked up an NES controller for the first time at the age of 6 and instantly fell in love. She began reviewing GBA games 20 years ago and quickly branched out from her Nintendo comfort zone. She has has developed a great love of life sims and FMV titles. For her, accessibility is one of the most important parts of any game (but she also really appreciates good UI).

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