Tamagotchi and RPGs combine in Yolk Heroes: A Long Tamago

Protect the realm by raising a virtual elf.

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2 mins read
A screenshot of a child elf at home from Yolk Heroes: A Long Tamago.

When you mash together Tamagotchi-style gameplay with RPG elements, you get Yolk Heroes: A Long Tamago. The goal is to raise elves to become heroes who save the land. It’s pretty cute, and should be rather relaxing too. The retro graphics and colouring make me super happy, there’s something familiar in it.

The player takes on the role of the Guardian Spirit of a realm, tasked with raising elf heroes by the Fairy Queen. The realm, unfortunately, is in danger as the Dark Lord and their minions are attacking. The elves may be the realm’s only hope of survival.

As I said, Yolk Heroes: A Long Tamago promises to combine Tamagotchi-style gameplay – raising and caring for creatures at a slow, relaxing pace – with RPG elements where the hero is sent on strength-testing adventures. When the hero is out, they’ll encounter new quests, equipment, areas, bosses, NPCs, and consumables.


Elves aren’t immortal, and some will die from failing repeatedly in battle or having their needs neglected. Don’t worry, the Fairy Queen can always give you a new elf egg. In this egg form, elves must be defended from the weather and other creatures. The egg eventually cracks open, and the Guardian Spirit begins their text of raising it to become another hero.

Related reading: For another parent simulator RPG, check out Volcano Princess. It just launched last month!

Once the hero is doing an activity, players can sit back and wait. They can defeat monsters whether or not you’re watching, and will notify the player when they need to know what to do next. This is the part I really like about the game: it can be played in tiny amounts throughout the day, instead of needing to be played in large chunks of time. Who has time, these days?!

Developed and published by 14 Hour Productions, Yolk Heroes: A Long Tamago will be released for iOS/Android and PC via Steam/itch.io “soon.”

 

Lindsay picked up an NES controller for the first time at the age of 6 and instantly fell in love. She began reviewing GBA games 20 years ago and quickly branched out from her Nintendo comfort zone. She has has developed a great love of life sims and FMV titles. For her, accessibility is one of the most important parts of any game (but she also really appreciates good UI).

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