The catch-up coffee: Thursday, March 31, 2022

Delays are all the rage this week

/
8 mins read
Dee Dee the mascot of DDNet

Welcome to Digitally Downloaded’s regular catch-up news feature. With each issue we will bring you the best news that you may have missed. Grab the biggest mug you’ve got, fill it with your favourite brew, and catch up with us (and our favourite news anchor, Dee Dee)!

Shiren the Wanderer: The Tower of Fortune and the Dice of Fate available for mobile devices in Japan

JRPG hiren the Wanderer: The Tower of Fortune and the Dice of Fate has a very long title, and an equally long history. It first launched for the Nintendo DS is 2010, with updated versions from 2020 available via Steam and Nintendo Switch. The game follows Shiren the Wanderer and his sidekick, Koppa, as they try to conquer the Tower of Fortune. Spike Chunsoft released a new trailer for the iOS/Android launch.


Reeva, god of Destiny, is said to live in the Tower of Fortune. She decides the fate of all humans by using a trio of magic dice. As Shiren (and Koppa) try to get there, they will need to go through a world filled with monsters, traps, and treasure. They’ll also go through dungeons which change each time they are entered (typical for dungeon crawlers). New strategies and skills will help Shiren make it to his desired destination. The mobile version of the game includes the new features from the 2020 release. There are three new bonus dungeons, a music collection, and a Live Display mode for optimised gameplay streaming.

Developed and published by Spike Chunsoft, Shiren the Wanderer: The Tower of Fortune and the Dice of Fate is available now for Android and iOS devices in Japan. It costs 2,200 yen. There is no word on a western release for mobile devices.

We can soon unpack Unpacking on PlayStation

Unpacking is one of those games that will stay with you for a long time after you play it. There’s a good reason it won several DDnet GOTY Awards last year! The premise is simple: unpack rooms, apartments, as houses as someone moves to various places during their life. The truly interesting part of the game is that the narrative is told entirely through objects. You can tell where this person is in life based on what they unpack, and as they grow older and keep some items from childhood you’ll learn what really matters to them. This is a very long intro to get to the point: the game will be coming to PlayStation in the coming months!


The gameplay is a bit difficult to put into words, as there’s nothing else like it. It’s both a puzzle game and a home decoration game. There’s only so much empty space in each room, it often requires moving some already-placed objects until everything fits (and looks good, if you’re like me). The gameplay has no timers, meters, or scores – it is about unpacking and nothing else. It all starts with a childhood bedroom, and evolves up to a full two-story house. Of course, there are bumps along the way.

Developed by Witch Beam and published by Humble Games, Unpacking will be released for PlayStation 5 and PlayStation 4 quite soon, although we don’t know a specific date. It was first released for PC via Steam/GOG/Humble, Nintendo Switch, and Xbox One in November 2021. Limited Run Games will be distributing a physical version of the game for PlayStation 5, PlayStation 4, and Nintendo Switch during the same timeframe.

The Legend of Zelda: Breath of the Wild sequel delayed until next year

Well, the chance of Elden Ring getting all of the GOTY awards this year just went up dramatically! Nintendo originally announced that its sequel to The Legend of Zelda: Breath of the Wild (a currently untitled game) would be released during 2022, but now it’s been delayed to the second quarter of 2023. I will always maintain this stance: it is better to delay a game than launch it prematurely. Also, there’s really only a few months difference between the end of 2022 (since there was no set date) and the new launch window. Nintendo released a video explaining the delay.


The message is from series producer Eiji Aonuma. In it, he says, “As previously announced, the adventure in this sequel will take place not just on the ground as in the previous game, but also in the skies above. However, the expanded world goes beyond that, and there will be an even wider variety of features you can enjoy, including new encounters and new gameplay elements. In order to make this game’s experience something special, the entire development team is continuing to work diligently on this game, so please wait a little longer.” So it sounds like the expanded game world is the reason for the delay, and as far as reasons go that’s pretty valid.

Developed and published by Nintendo, The Legend of Zelda: Breath of the Wild launched in March 2017 to much praise and critical acclaim. It is available exclusively for Nintendo Switch.

Coromon for Nintendo Switch delayed

I’m so excited for Coromon, but I’ll be playing on PC so this news luckily doesn’t effect me. Nintendo Switch users will need to wait a little bit longer for that version to launch. The title is described as a modern monster taming game with retro art, so it combines the old and the new into a neat package (well, hopefully, I haven’t played yet so I can’t really comment). The delay is due to “snags” with online features and cross-platform multiplayer. The hope is that the delay won’t be too long. Here’s the original launch date trailer:


The story is set in a region called Velua and follows a young hero as he joins a new company and tries to prevent a shady organisation from taking over the world. He’ll join other Coromons to create powerful squads, who will then train, fight, and puzzle their way to victory (hopefully). There are six Titans known to exist in the region, and they are seen as the ultimate test of strength; each is hidden in its own dangerous dungeon. The game features multiple difficulty settings, such as easy, normal, hard, and insane.

Developed by TRAGsoft and published by Freedom Games, Coromon will be released for PC via Steam tomorrow. The Nintendo Switch launch currently has no set date.

Lindsay picked up an NES controller for the first time at the age of 6 and instantly fell in love. She began reviewing GBA games 20 years ago and quickly branched out from her Nintendo comfort zone. She has has developed a great love of life sims and FMV titles. For her, accessibility is one of the most important parts of any game (but she also really appreciates good UI).

Previous Story

Review: Dark Deity (Nintendo Switch)

Next Story

NISA has announced a bunch of new games

Latest Articles

>