Idea Factory to localise Azur Lane: Crosswave to the west

3 mins read

News by Matt S.

Azur Lane – a mobile game released back in 2017 for mobile devices – has become a major property in Japan and China. It’s a game in which battleships are depicted as cute anime girls. Of course it was going to be popular.

Azur Lane: Crosswave is an effort to take that 2D sidescrolling action game, and make it 3D. It utilises the Unreal Engine, combine with cel-shaded graphics, to both maintain the fanservicey aesthetic of the original, while also giving players the full console experience.

The game is due out in Japan, exclusively on PlayStation 4, on August 29. Now, publisher Idea Factory International, has confirmed a western release for some stage in 2020. Details of the game below:

Ships at Bae – Players will need to defeat enemy ships and meet special criteria to unlock and customize new characters. Swap weapons and even cute accessories to fit your needs as the top commander of the seas! With a multitude of characters to collect each equipped with unique strengths and abilities and NPCs to unlock, every player will definitely find their favorite commander to customize!

Ready Your Torpedoes and Set Sail – Before you set sail, players can prepare their character units, formations, and equipment. Customizing and preparing your formation ahead of battle is crucial!

Glide and Weave – Don’t just sit out there like a buoy! Prepare yourself and input your attacks! Pay close attention to aerial bombs, underwater torpedoes, and incoming projectiles. Launch and aim your torpedoes, shoot down incoming aerial attacks with your anti-air guns, and swiftly glide past any incoming missiles!

Unreal Big Fish – Azur Lane: Crosswave uses the Unreal Engine and it brings your favorite 2D characters in the original mobile app come to life in this 3D, cel-shaded world!

– Matt S.
Find me on Twitter: @digitallydownld

Please help keep DDNet running: Running an online publication isn’t cheap, and it’s highly time consuming. Please help me keep the site running and providing interviews, reviews, and features like this by supporting me on Patreon. Even $1/ month would be a hugely appreciated vote of confidence in the kind of work we’re doing. Please click here to be taken to my Patreon, and thank you for reading and your support!

This is the bio under which all legacy articles are published (as in the 12,000-odd, before we moved to the new Website and platform). This is not a member of the DDNet Team. Please see the article's text for byline attribution.

Previous Story

Review: Arcade Classics Anniversary Collection (Nintendo Switch)

Next Story

Review: Our World Is Ended (Nintendo Switch)

Latest Articles