CD Projekt Red, the developer of The Witcher 3: Wild Hunt, thinks it owes us an apology; back in March, it delayed The Witcher 3’s original release date of “late 2014” to February 2015 – and now, because of a desire to “limit any bugs to a level that will allow you to enjoy the game thoroughly,” the studio is postponing the game for 12 weeks, altering the release date from 24 February 2015 to 19 May 2015.
The reason for this postponement, according to the board of CD Project SA: “The sheer size and complexity of The Witcher, key features of the title, have had a decisive impact on production. Now, nearing the end of our work, we see many details that need to be corrected. When we release the most important game in our studio’s history, we must be absolutely sure that we did everything we could to limit any bugs to a level that will allow you to enjoy the game thoroughly.”
They go on to apologise and ask for our forgiveness: “We owe you an apology. We set the release date too hastily. It’s a hard lesson, one to take to heart for the future. We know what we want to do to make Wild Hunt one of the best RPGs you will ever play. And we continue to work hard to achieve just that. So, we apologize and ask for your trust.”
I understand that fans of the series and professional RPGers will be a bit let down by this reveal, but after the sandstorm of games that have been released either incomplete or infested with bugs (well, hello to you, Assassin’s Creed: Unity!) that require continuous patching and frustration repellent, it’s refreshing to see a studio take pride in its creation by attemping to début it in the most complete way possible.
So for me, no apology is necessary (unless the game ends up oddly incomplete), but I appreciate the effort and concern.