3 mins read

News by Jedediah H.

Though Alien: Isolation will be available on the 7th of October, the 28th of October marks the day of the availability for the first of five Survivor Mode add-on packs, which will feature three new maps with their own objectives and challenges, a new playable character and variety of enemy types, and hopefully, a crate of organic fibre (to assuage all the pant soiling that’s likely to occur after being punctured in the back by an extending jaw).

In Survivor Mode, your mission is to escape and look pretty whilst doing so. Placed deep within the large intestines of the Sevestapol Station, with limited resources and a homicide specialist salivating at your heels, you must use your wit and surroundings to complete a unique set of objectives that will lead your horrified mind to safety.

“At this year’s E3 and a number of subsequent events, we put the Survivor Mode demo into the hands of the world’s press and consumers and the reception was incredible,” said Al Hope, Creative Lead on Alien: Isolation. “This is the game in its purest form; it’s you against the creature and it’s against the clock. It was just fantastic watching players leave the demo with a strange mix of joy, terror and relief at simply surviving, before jumping back in and try to tackle it in a different way to beat their time!”

A playable demo with the Survivor Mode map “Basement” will ship with the game at launch to give you a  sample of what to expect on the 28th. And as the months progress from then until March of 2015, four more add-ons will be released, each with new playable characters and environments to keep the challenge interesting.

If these add-ons sound succulent, you could purchase a Season Pass, which could grant up to 25% off on all add-on packs. 

I just have to say: I know my opinion means about as much as a tertiary Autobot in a Transformers flick, and that paid add-ons are a practice as old as Western toilets, but with the pre-order incentives combined with all this paid content (which has yet to be priced), the primary game better not be lacking for content. I have faith in you, Creative Assembly. I have faith…

-Jedediah H.
News Editor
Let’s share our faith at:
Lead my horrified mind to safety at:  

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