In our recent article, Is the Wii U Powerful enough?, we took a deep look into the rumours surround the Wii U’s supposedly “slow” processor and found out that the idea of the Wii U being a true “next generation” console from a power standpoint was loosely based on it having a tri-core IBM POWER7-based architecture, which it didn’t ship out with. We also explored the insight of a few respectable developers and based on the information we had acquired at the time, we came to the conclusion that the Wii U was likely to be on-par, to a little below the specifications of current generation consoles, but even today we still don’t have conclusive evidence to make an official claim to this.
“A well-known hardware hacker has published what is believed to be the processor and graphics card specs of Wii U.”
“It is said that the Wii U processor carries a clock speed of 1.24 GHz – less than half the speed of the PS3 and Xbox 360. However, its GPU core is believed to run at 550 MHz, which is the same speed as Sony’s home console and a tad faster than Microsoft’s.”
|Wii U’s CPU is the smaller component on the left|
|Wii U’s GPU|
|Memory Chips (RAM) found within the Wii U|
|Here you can see the MCM|
|Here you can see the massive Heat Sink|
We could also see games like Gran Theft Auto 5 come to Wii U without issue, if the developer scales down the graphics to 720p and takes full advantage of the numerous ways to boost the CPU’s performance to handle the burden of running a constantly moving open world environment. Of course, these are my personal speculations, but when broken down into this perspective, I’d like to think that we haven’t even begun to see the true potential of what the Wii U can produce – making the recent rumour I brought up earlier seem somewhat irrelevant- doesn’t it?