In most cases, I play JRPGs for the narrative. I want to be lost in the characters, setting, plot and world. I like when it’s supported by quality gameplay mechanics, of course, but the frameworks and structures that support that narrative are less of a focus for me than that narrative. Live A Live is a very beast different that…
In most cases, I play JRPGs for the narrative. I want to be lost in the characters, setting, plot and world. I like when it’s supported by quality gameplay mechanics, of course, but the frameworks and structures that support that narrative are less of a focus for me than that…
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