Asian cinematic survival horror game Incantation is now available for consoles

Film-inspired Taiwanese horror.

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2 mins read
The key art for Incantation.

Incantation is now available digitally for consoles, and physical editions have begun shipping from Playasia. Presented in a cinematic 3D first-person perspective, Incantation is a horror-themed adventure game adapted from the live-action Taiwanese film of the same name. The environments are designed to authentically reflect aspects of Taiwanese culture, landscapes, superstitions, and folklore.

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Take on the role of Jia Jun Lee, a mother searching for her missing daughter. She stumbles upon a haunted village, The Chen Family Village, which is haunted by an evil deity and inhabited by cultists. Guide her as she searches the village, solves environmental puzzles, finds key items, and picks up clues. However, she needs to hide her movements as supernatural threats are closing in.

Here are the game’s key features, via eastasiasoft:

  • Explore a village filled with dark family secrets and malicious spirits!
  • Search for clues to your missing daughter’s whereabouts while evading your pursuers.
  • Use hiding spots and perform rituals to protect yourself from supernatural threats!
  • Solve environmental puzzles and collect key items to gain access to new areas.
  • Enjoy an immersive cinematic experience inspired by Taiwanese culture and traditions!

Physically, the game is available in standard editions for PlayStation 5 and Nintendo Switch. There are also physical Limited Editions for Nintendo Switch, including the game, its manual, acrylic standees, Joy-Con stickers, a mini case, a lucky charm, and a numbered certificate, all in a collector’s box.

Developed by Softstar and eastasiasoft (who is also the digital publisher), Incantation is now available for PC via Microsoft, PlayStation 5, Nintendo Switch, and Xbox Series. The Nintendo Switch release has enhanced features for Nintendo Switch 2, including improved resolution and frame rate.

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Lindsay picked up an NES controller for the first time at the age of 6 and instantly fell in love. She began reviewing GBA games 20 years ago and quickly branched out from her Nintendo comfort zone. She has has developed a great love of life sims and FMV titles. For her, accessibility is one of the most important parts of any game (but she also really appreciates good UI).

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