News by Davis A., Matt C., and Britta S.

Welcome to Digitally Downloaded’s regular catch-up news feature. With each issue we will bring you the best news that you may have missed. Grab the biggest mug you’ve got, fill it with your favourite brew, and catch up with us (and our favourite news anchor, Dee Dee)!

Final Fantasy XII: The Zodiac Age editions announced

During its PAX East 2017 panel, Square Enix announced various editions for the regional releases of the PlayStation 4 exclusive Final Fantasy XII: The Zodiac Age. The game’s standard physical and digital editions are priced at $49.99 USD, with the physical edition including a reversible cover on first-print copies and the digital edition a four-track music compilation (composed by Hitoshi Sakimoto) and a PlayStation theme. A Limited SteelBook Edition, featuring artwork by Akihiko Yoshida, is also priced at $49.99 and comes with a code to unlock original background music in-game.

The Collector’s Edition is exclusive to the NA Square Enix Online Store, with a price tag of $199.99. It includes the following:

  • Collector’s box
  • Collector’s Edition SteelBook (artwork exclusive to this edition)
  • Original soundtrack CD
  • Judge Magisters bust set
  • Six-card art set
  • A code to unlock original background music in-game

The Zodiac Age is an HD remaster of Final Fantasy XII: International Zodiac Job System, originally only released in Japan. The game will be released on July 11 in both North America and Europe, and on July 13 in Japan and Asia.

New information revealed for Dragon Quest XI

The latest issue of Weekly Jump reveals new information on Dragon Quest XI: In Search of Departed Time, including a new character. Sylvia: “It is my mission to make the people of the world smile!” He is a character who seems to be a traveler, but his tone is…?

We also get some new details about the camping system. In addition to resting, healing, and writing in the adventure log (saving your game), you can also enjoy conversations with your party. At camp, you can buy items at the shops opened by traveling merchants. And last but not least, two new monsters were revealed as well. Mokokkii, a monster that carries a huge needle that can fill anything with holes. Lantern Kozou, a lantern that was thrown away and became a monster in its resentment against humans.

Dragon Quest XI releases in Japan in 2017 for PlayStation 4 and 3DS, with the Switch version arriving further down the line.

The Caligula Effect: Escape Virtual Hell coming West

Atlus will release The Caligula Effect (known just under the title ‘Caligula’ in Japan and developed by Aquria, known for the Sword Art Online games) for PS Vita digitally in the Americas and Europe on May 2 and provides the following overview:

Follow the exploits of the Go-Home Club, a tight-knit group of Kishimai High School students who’ve discovered that their lives are nothing more than a virtual charade. They’ve come to realise that the world they’re living in is in fact Mobius, a virtual reality construct created and ruled by an omnipotent virtual idol known as u (pronounced myoo). This ragtag group of students must fight encounters with crazed students known as Digiheads, battle malevolent musicians, confront the almighty u, and face their deepest traumas before freedom is theirs.

The story was in good hands with Persona series veteran Tadashi Satomi, as players will need to examine the ugly psychological issues that plague the various characters in the game.

The game features a strategic battle system called “Imaginary Chain”. Once enemies are encountered, players will seamlessly transition their party of four into battles where they can choose from 100+ skills to unleash and can see a simulated preview of their attack before committing to it. There are 500+ NPCs to potentially recruit into the party. Each has a preassigned class and a unique background story that’ll slowly be uncovered by completing various quests. The soundtrack features original songs by celebrated Japanese producers — only fitting for a game about fighting musicians!

No Man’s Sky gets a revamped photo mode

There’s been a lot of talk about the new land vehicles coming to No Man’s Sky, but the latest update adds something far more important: a revamped photo mode. A photo mode was included with the version 1.1 update last year, but its functionality was limited. With the new photo mode, players can adjust camera angles, take a third-person perspective of their ship, adjust the time of day and weather effects, and alter things like cloud layers and fog density. You can also apply a range of filters, including black and white and a GameBoy-like monochrome green.

Cream Fields by DeadEndThrills.

The new photo mode is the result of a collaboration between Hello Games and DeadEndThrills, an artist who’s made a name for himself taking photographic screenshots of games. His No Man’s Sky gallery has some great examples of what the new photo mode is capable of.

The Pathfinder update also adds a bunch of – dare I say it – unnecessary new features like buggy racing and “online base sharing”. For those of us who appreciate it for the work of art it was in its original release, though, the new photo mode will no doubt be a welcome inclusion.

This is the bio under which all legacy articles are published (as in the 12,000-odd, before we moved to the new Website and platform). This is not a member of the DDNet Team. Please see the article's text for byline attribution.

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