Retailers in the games industry have it tough. Because games are a commodity, the only real way they can compete with one another is by price, and throw in online retailers and digital distribution channels, and their margins are hit even harder. While there’s the occasional attempt to modernise the in-store experience, the fact remains that games retailers are being driven down two paths – slash the price on new games, and supplement the income with pre-owned games.
Latest Articles
A demo for ReStory was released as part of this month’s Steam Next Fest today, but…
As a professional writer, the experience of writing matters to me a great deal. Especially when…
Welcome to Digitally Downloaded’s weekly catch-up news feature, the catch-up coffee. Here, I bring you the…
PQube and Wisageni Studio have announced a July release date for K-pop idol management sim game…
PQube is partnering with developer Full Stop Studios to publish its cozy village-life RPG, The Detectorist…