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Wednesday, February 1, 2017

On making Tales of Berseria; the darkest Tales game yet


Interview by Matt S.

The recent Tales of Berseria really, really impressed us. For a series that has, traditionally, struggled to appeal outside of its core audience, Berseria represents the best opportunity that Bandai Namco has had in some years to develop a new audience around the venerable franchise.

Related reading: Matt's review of Tales of Berseria.

And, given that the series celebrated its 20th anniversary not long ago, it is perhaps appropriate that the latest game is for a new generation of JRPG fan.

We recently had the opportunity to ask the game’s Director, Yasuhiro Fukaya, about the thinking that went into the game, what the team was trying to achieve with the darker vision in Berseria than we’re used to from the franchise, and his thoughts on the JRPG genre in general.

On making Tales of Berseria; the darkest Tales game yet
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