Video games portraying delicate subjects often open up discourse surrounding their themes. Pierre Corbinais is familiar with games such as these, writing the narrative for games like Haven and Bury Me, My Love; in his review for the latter, Matt describes it as being a game that should be mandatory for all to place because it encourages us to see…
Video games portraying delicate subjects often open up discourse surrounding their themes. Pierre Corbinais is familiar with games such as these, writing the narrative for games like Haven and Bury Me, My Love; in his review for the latter, Matt describes it as being a game that should be mandatory…
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