After playing (and largely enjoying) the second Greedfall game in early access back when it launched, I left the game alone, waiting for its full release. Now it’s here, and Greedfall 2: The Dying World is a confident step ahead from the original. Given that the original was my favourite “Eurojank” RPG to date, that is to say, I’ve really…
After playing (and largely enjoying) the second Greedfall game in early access back when it launched, I left the game alone, waiting for its full release. Now it’s here, and Greedfall 2: The Dying World is a confident step ahead from the original. Given that the original was my favourite…
Read MoreThe Nintendo Switch doesn’t excel at car racing, though it’s not necessarily the fault of the developers. The lack of analogue triggers means that you can’t quite replicate the feeling of pressing the foot down on a pedal, and the relatively modest hardware prevents the graphics team from truly embracing…
Read MoreI’m not usually one to get invested in Early Access games. I’d much rather just experience the finished product, when I can experience the full extent of the vision of the developers. However, Spiders’ GreedFall had a particularly powerful effect on me (I actually ended up buying it three times…
Read MoreI’ve been puttering around with Big Ant’s Rugby 25 for a little over a week now, after it was released to Early Access earlier in the month. It has been a very long time since there has been a Rugby game that has really held my attention for more than…
Read MoreHere’s a note for all developers out there: If you’re going to locate your game in a period of history or legend, and especially if it’s one where there isn’t an abundance of choices, then make sure that you actually do something about that period of history or legend. Earlier…
Read MoreI love playing cricket on the go. I think it’s because of the longer span of time that it takes place over. With football, or ice hockey, or tennis, or volleyball, a game’s over in under an hour (when playing in video game form) and so, consequently, when I sit…
Read MoreIt seems that developer stillalive studios is on my radar lately. It’s completely accidental: I’m just interested in the games, then notice who developed them. I first wrote about Garden Life: A Cozy Simulator in the November 27th edition of the catch-up coffee; that was about its launch date being…
Read MoreWelcome to Digitally Downloaded’s weekly catch-up news feature, the catch-up coffee. With each issue I will bring you the best news that you may have missed. Grab the biggest mug you’ve got, fill it with your favourite brew, and catch up with us (and our favourite news anchor, Dee Dee)!…
Read MoreThere’s simulators for just about everything these days: powerwashing, farming, running an animal rescue, village development… take your pick. There’s something I’ve never done, though: drive a taxi. (Okay, so I’ve done in by picking up fares in Grand Theft Auto, but that doesn’t count.) And that could change very…
Read MoreIt’s rare that a game is truly irredeemable. Most 1/5 games still had something going for them. Perhaps it was a noble concept that the developers just couldn’t make work. Or perhaps it was a game that was just too different, ambitious, or a personal project that was only ever…
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