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Conrad Roset

Never game screenshot
by Matt
September 24, 2024
Indie/Interview/Interviews

Bringing fine art to video games: An interview with Nomada Creative Director, Conrad Roset

So much of Neva, as well as its predecessor, Gris, comes down to Conrad Roset, the Creative Director of Nomada Studio, and the creative force behind both games. As a visual artist by trade, and one who has been exhibited in major galleries around the world, Roset’s games were always going to have a gorgeous style, but as anyone who…

Never game screenshot

Bringing fine art to video games: An interview with Nomada Creative Director, Conrad Roset

September 24, 2024
Indie/Interview/Interviews

So much of Neva, as well as its predecessor, Gris, comes down to Conrad Roset, the Creative Director of Nomada Studio, and the creative force behind both games. As a visual artist by trade, and one who has been exhibited in major galleries around the world, Roset’s games were always…

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