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RUSE

Looking back: R.U.S.E and why gamers don’t reward new IP development

May 23, 2012
looking back/Opinion/RUSE

What happens when you take a genre that console gamers don’t usually get to enjoy, work hard to make it look good and play well and then release it? Encouragement to never do it again. That’s precisely what happened to one of Ubisoft’s most interesting games in recent times, R.U.S.E.…

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