The 24 games of Christmas! Day #18: Jack Jeanne

Enjoy some romance and love of art this Christmas

2 mins read

It’s that time of year again! We’re counting down the days to Christmas with our own little “advent calendar” – one new game to play over the holiday season each and every day.

As the year winds down, things get really busy. We’ve got Christmas parties to attend, the end of year rush on work, and all the rest of it. But it’s also a time where we take holidays, find a moment to relax, and enjoy the company of others. This is the best chance to catch up on some key games that you might have missed from the year… or just play that multiplayer game that you’ve been waiting to get a crew together for.

Day 18: Jack Jeanne

Read our review here.

While we do try and keep this daily count down “in theme” for the most part, there are some games that we always end up recommending simply because they deserve to be noted, even if they don’t make much of a wave at launch. Jack Jeanne is one of those. This game, even by otome visual novel standards, landed without making much of a splash, and that’s a pity because it’s one of the finest that the genre has to offer.

Jack Jeanne Review 3

Jack Jeanne is special not just because it cleverly works some like management and rhythm sections into the base visual novel, making for a more complex and “game-like” experience than we generally see from these things. It’s special because it also covers a topic rarely canvassed in video games: the finer performing arts in opera, theatre, and dance. There is so much that these artistic mediums have to offer video games, and yet so rarely do developers even consider them. Jack Jeanne handles the subject with intelligence and authentic passion, making it a must-play for anyone that likes a night out at the ballet, Shakespeare or found the opera scene in FFVI appealing.

Purchase Jack Jeanne from Amazon here (by buying the game from this affiliate link, you support DDNet, as we get a small commission from the sale)

Matt S. is the Editor-in-Chief and Publisher of DDNet. He's been writing about games for over 20 years, including a book, but is perhaps best-known for being the high priest of the Church of Hatsune Miku.

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