Podcast-in-Video: Narrative & making game stories more accessible

We really cannot wait to get our hands on FFXVI.

1 min read

One of the many things that we’re looking forward to seeing in Final Fantasy XVI is how it handles storytelling, because it seems like the developers are bringing some interesting ideas to the table there that will help to make game narratives more accessible to more people.

Or, to put it another way: After FFXIII all-but asked for you to have a degree in narrative first, FFXVI looks like it’s working hard to be an experience that everyone can love.

We also talk about other notable narratives, from Xenoblade to Elden Ring, and the difference between Japanese and western storytelling.

Let us know your own thoughts in the comments!

And don’t forget to check out the full podcast!: Click here.

Matt S. is the Editor-in-Chief and Publisher of DDNet. He's been writing about games for over 20 years, including a book, but is perhaps best-known for being the high priest of the Church of Hatsune Miku.

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