Welcome to Digitally Downloaded’s regular catch-up news feature. With each issue we will bring you the best news that you may have missed. Grab the biggest mug you’ve got, fill it with your favourite brew, and catch up with us (and our favourite news anchor, Dee Dee)!
Nintendo Switch system update is now available
Nintendo pushed a Nintendo Switch update yesterday, and it includes some smaller things and one massive thing that really should have been a feature on the system since its launch. This update is Version 13.0.0 and can be accessed via the system settings, under the system menu (see below).
So onto those other little things. System docks can now be connected via a LAN port for software updates. An option has been added to maintain internet connection while in sleep mode (found under system settings > sleep mode, and enabled by default). There is now an option in system settings > controllers and sensors to calibrate control sticks. Finally, users can select whether their internet connection is using the 2.4 GHz or 5 GHz frequency band.
The Wild at Heart launches on two more consoles in November
The Wild at Heart has been available for PC and Xbox consoles for months now, but it is finally set to launch for PlayStation 4 and Nintendo Switch later this year. The game follows two precocious kids fleeing hardship, heading into a rather spooky yet beautiful place known as the Deep Woods. Watch the new accolades trailer here:
The Deep Woods is filled to the brim with lore and puzzles, and features many different areas include woods, caves, coastline, and shrines. Players will need to fight enemies, gather resources and build new paths. Gathering resources such as magical crystals and electrical component allow for new structures, items, and upgrades to be built. Players will also collect (and when appropriate, deploy) small magical creatures called Spritelings. Spritelings come in handle when it battle against wildlife or supernatural foes; the Gustbuster vacuum can also help in these scenarios. The entire time, the dark needs to be avoided due to malevolent beings lurk just past the light.
Developed by Moonlight Kid and published by Humble Games, The Wild at Heart was first released for PC via Steam, Xbox Series, and Xbox One in May 2021. It will be released for PlayStation 4 and Nintendo Switch, digitally and physically, on November 16.
This horror cooking title will be released this year
I never thought these genres would be combined, yet here we are: Happy’s Humble Burger Farm is a first-person adventure horror cooking game. Yes, horror and cooking are combined in one game, the idea of which is both unsettling and intriguing. Players will work the night shift and have to keep customers happy the whole time by getting orders correct and completed in a reasonable amount of time. The issue? Happy the Humble Heffer isn’t so happy when customers are upset. Here’s a trailer:
First, a customer will make an order. Players have to fill it flawlessly as to not upset the customers and, by proxy, Happy the Humble Heifer. Three infractions and Happy will go a little… nutty? The game has roots in restaurant managements sims, so there will be cooking, filling drinks, and serving involved. Upgrading your restaurant along the way will help speed things up. The game features a Story Mode, which lets us in on the secrets of the fast food franchise. There is also an Endless Mode, which cuts the story and focuses on endless cooking.
Developed by Scythe Dev Team and published by tinyBuild, Happy’s Humble Burger Farm will launch in the coming months, prior to the end of the year. It will be released for PC via Steam, PlayStation 5, PlayStation 4, Nintendo Switch, Xbox Series, and Xbox One.
House building game Hometopia announced
The best part of The Sims is building custom homes, so any game that is anything like that one aspect will have my attention. Hometopia has players building, designing, and renovating beautiful homes across five neighbourhoods. The neighbourhoods can also be designed, including roads, street lamps, and trees. Here’s the announcement trailer:
The game features two different modes, Career and Sandbox. Career Mode brings players across the aforementioned neighbourhoods (trailer park, suburb, city, beach, mansions) whereas Sandbox Mode allows players the freedom to just build. In addition to multiple neighbourhood types, there are various biomes to choose from (forest, lakes, desert, beach). I briefly mentioned home building in The Sims earlier, and this is like that but has the possibility of being significantly better because of things like choosing lot sizes, designating rooms, gridless designs, and using colours from a colour wheel.
Developed by The Isn’t Company, run by a longtime couple (how? When I try to collaborate with my spouse we just confuse each other!), Hometopia will be released for PC in January 22. Its available languages are English, Spanish, Italian, Chinese, French, German, Portuguese, Russian, and Polish. A free demo will be available via Steam from October 1 to October 7 as part of Steam Next Fest.