
There are several elements to the gameplay, but this is certainly a CCG at heart, though there are some unique mechanics here as well. For starters, you do not buy packs to open like in most other games, but instead use hunting tickets. This introduces you to perhaps the most unique aspect of the game. You use the left side of your screen to navigate a gun scope while tapping a trigger button on the lower right corner and shoot at guardians in the wild. Guardians can go down in as little as two shots or five (generally). Every time you take a shot, all of the guardians on the map scramble about quickly as they try to avoid being hit again right away. This usually lasts for a couple of seconds, and then they slow down or stop altogether. Once you take a guardian down, their card is added to your stock. There are some other interesting wrinkles mixed into this hunting mechanic.
The creatures will sometimes flash red with the word ‘break’ – which means if you can hit the guardian right at that moment, you take them down in just one hit. This can get tricky though if you just fired and the critter is scrambling about, making it much easier to miss your shot. You also only have a handful of shots you can take before needing to reload, which uses up precious seconds – you only get sixty seconds per hunt. That can be extended however, by finding and taking down creatures flashing yellow. There are usually one or two per session on the map, and taking them down not only grants you the creature’s card for your inventory, but adds an extra ten seconds to your remaining hunting time. I have also seen one incredibly large creature I have been hunting in the more advanced grounds now, that unlike other creatures has a huge life bar but maintains its damage taken between hunting sessions. I have probably shot this thing forty or so times and it is still at half of its life. I cannot wait to see what that card becomes when I eventually take it out.


There is also a competitive player versus player component called the Colosseum. Like hunting tickets, you use up a Colosseum Pass to do battle with three different players. At the end, you are awarded points and sometimes an award (usually an orb for stat improvement or guardian points) if you win your rounds. Top performers during a Colosseum session (this one runs about a week) get powerful cards as a reward.

There is also a light social element to the game as well. If you refer a player, both of you get a special rare card (currently they are Final Fantasy themed). You can also spar with up to ten of the people on your friends list each day, and doing so earns you friendship points. Friendship points are just another form of currency that help you buy things like additional hunting passes. You can send items to your friends as well if you are so inclined. If you happen upon a rare silver slime while hunting, that is especially nice because you can send one to a friend on your list while keeping a copy for yourself, and they are solid cards for improving your preferred guardians.

PJ33724 (note that this is case sensitive).
Also, if you are interested in adding me as a friend on there, my name is unsurprisingly: Chalgyr
I recommend this effective little time killer if you have an interest in CCG’s, Final Fantasy style art and a bit of competitive strategy.
