Review: Swarm (PSN)

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It’s easy to see why Swarm might be a popular idea. It’s the kind of gooey cute that you’d expect to see on a children’s cartoon show. It also has a strong sense of humour – the game makes a big deal out of killing the little blue swarmite critters…

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Review: Swarm (PSN)

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It’s easy to see why Swarm might be a popular idea. It’s the kind of gooey cute that you’d expect to see on a children’s cartoon show. It also has a strong sense of humour – the game makes a big deal out of killing the little blue swarmite critters…

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Review: ClusterMaster (iPad)

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Many people might not realise this, but games and mathematics go hand-in-hand. Understanding statistics, geometry and physics are all intimately involved in creating a balanced – and ultimately entertaining – game experience. Alexey Pajintov knows his way around advanced mathematics, and came up with the OCD classic, Tetris. Erno Rubik…

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Review: ClusterMaster (iPad)

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Many people might not realise this, but games and mathematics go hand-in-hand. Understanding statistics, geometry and physics are all intimately involved in creating a balanced – and ultimately entertaining – game experience. Alexey Pajintov knows his way around advanced mathematics, and came up with the OCD classic, Tetris. Erno Rubik…

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