Review: Dead Block (PSN)
Written By Arnar Leví on Wednesday, July 27, 2011 | 10:00
I have played through the whole campaign, which took me little more than two hours. Being a sucker for the instant gratification of cheap trophies, I wanted to go back and finish picking up the rest of the prises but I just can’t bring myself to fire up the game again. That’s saying a lot especially when considering I have the platinum for UP!
It possibly would have done the game some favours if you had no means of defending yourself aside from the traps and perhaps scrapping the whole third person aspect all together. The characters control horribly and the camera is full of jank. The game takes place inside buildings where a shoddy camera in tight spaces can be a source of great frustration. When switching between the game’s three characters you sometimes find yourself severely disoriented and unfortunately there's no button to politely ask the zombies to hold on while you get your bearings.
I can see no reason to recommend Dead Block to anyone unless you have a clinical fetish for zombie games. There are plenty of zombie games and tower defense games out there and almost all of them do their respective jobs better than Dead Block. Unfortunately, you can probably go on PSN or XBL and pick any game that seems remotely similar and be sure of it being better than this game.
- Arnar L