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Wednesday, September 30, 2020

Crunch culture: how developer exhaustion hurts art


Video by Matt S. 

Crunch culture kills creativity in video games. The human cost is the biggest priority - and that cost is discussed at great length and excellent detail by many outlets - but there's a secondary casualty, and that's creativity and artistry.

In this video, I outline why it's important that game developers have spare time - above the jobs, above family commitments - time to themselves to also engage with the broader arts, without being exhausted.

It might mean games take a little longer to produce, or have 5% of the top sheen wiped away, but the plus side to that would be a broader range of more interesting games to play. That's a trade I would be willing to make.

Let me know your own thoughts!


- Matt S. 
Editor-in-Chief
Find me on Twitter: @mattsainsb


Crunch culture: how developer exhaustion hurts art
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